| What this means is that if the TP scales are the same in the high/low high gear maps as they are in the high/low octane maps you should have the same 16x16 map cell values in each corresponding map for everthing to run smooth.  The reason is because once you hit the top TP (farthest right of the map) and the ecu expands it's calculation to the high gear maps, ...then if the TP and RPM points are the same... it should expect to see the same AFR or something better to maintain or increase performance. If the TP scale is the same then when it hits you're already at the end of the map. If it sees something less than you will lose power and it will resort back to the normal map. If you change the last column of cells to something which you think will be better then it doesn't matter because it calculates using a span of four cells. Any reduction in the AFRs (using the same TP scale) on that map would cause a loss of power and it would be juggling back and forth. So like I had said, the only way to try and get more power out of everything would be to move the (jumped to) TP scale on the high gear maps to the far left and tune from there. But also like I said, at that point you have mostly maxed out the available RPMs so you probably wouldn't be able to squeeze much else out given tunes have already reached these limits using the "normal" maps. 
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